In the last week, there have been two thoroughly excellent SWIL-organized gaming sessions. This makes me happy, because I enjoyed them, because other people enjoyed them, and because both attracted new people. New people are good, because it provides variety in terms of interaction, and because it shows more people that SWIL does fun, cool things. Obviously, we do those fun things whether or not people know about them or think that they’re cool, but it’s nice to know that not everyone has listened to some of the stereotypes.
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