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	<title>UltraNurdage &#187; Movie Reviews</title>
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		<title>Avatar</title>
		<link>http://blog.ultranurd.net/2009/12/24/avatar/</link>
		<comments>http://blog.ultranurd.net/2009/12/24/avatar/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 21:40:25 +0000</pubDate>
		<dc:creator>Nicolas Ward</dc:creator>
				<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[exobiology]]></category>
		<category><![CDATA[linguistics]]></category>
		<category><![CDATA[movie review]]></category>
		<category><![CDATA[multiculturalism]]></category>
		<category><![CDATA[racial issues]]></category>

		<guid isPermaLink="false">http://blog.ultranurd.net/?p=761</guid>
		<description><![CDATA[Spoiler-Free Comments Avatar is visually stunning. It has precisely all of the elements you would expect from a modern science fiction epic. I give major credit to James Cameron for an original idea, although the plot itself is a pastiche of mostly unoriginal classic memes. My snarky tweet-length review is &#8220;a visually stunning remake of [...]]]></description>
			<content:encoded><![CDATA[<h2>Spoiler-Free Comments</h2>
<p><em>Avatar</em> is visually stunning. It has precisely all of the elements you would expect from a modern science fiction epic. I give major credit to <a title="James Cameron's IMDb Entry" href="http://www.imdb.com/name/nm0000116/">James Cameron</a> for an original idea, although the plot itself is a pastiche of mostly unoriginal classic memes. My snarky tweet-length review is &#8220;a visually stunning remake of <a title="Wikipedia entry for Walt Disney Presents Pocahontas" href="http://en.wikipedia.org/wiki/Pocahontas_(1995_film)">Disney&#8217;s <em>Pocahontas</em></a>&#8220;. That said, the film is on its way to become one of the <a title="New York Observer - Not Even Mother Nature Can Stop Avatar" href="http://www.observer.com/2009/culture/box-office-breakdown-not-even-mother-nature-can-stop-avatar">top-10 grossing films of the decade</a>, which until now <a title="Top 10 Biggest Movies of the Decade (2000-2009) by Box Office Revenue" href="http://www.buzzfeed.com/scott/top-10-biggest-movies-of-the-decade">has consisted entirely of remakes/reboots, sequels, and/or book/comic book adaptations</a> (i.e. not a single original idea). (Note that a non-trivial factor in <em>Avatar</em>&#8216;s opening weekend success is the higher ticket prices for 3-D and IMAX showings.)</p>
<p>A word of warning for my typography nerd friends (you know who you are): all of the subtitles are in Papyrus. Hey, at least it&#8217;s not Comic Sans, right?</p>
<p>I, like many other commenters, am very interested in the technical aspects of how the film was made, and I do expect that, like the <a title="Wikipedia entry for Dykstraflex" href="http://en.wikipedia.org/wiki/Dykstraflex">motion control techniques</a> invented for the original <em>Star Wars</em>, we&#8217;ll see a significant shift in how movies with fantastical elements are filmed. It also seems likely that some of the <a title="Avatar Mirrors Emotions With Motion Capture - Video - Wired" href="http://www.wired.com/video/latest-videos/latest/1815816633/avatar-catches-real-emotions-with-performance-capture/57975931001">performance capture technology</a> will be applied to video games, especially those with more immersive plots like single-player RPGs.</p>
<p>Another thing I&#8217;d add: the 3-D version isn&#8217;t strictly necessary to enjoy the visual experience of the film. While <a title="Wikipedia entry on RealD Cinema" href="http://en.wikipedia.org/wiki/Real_D_Cinema">RealD</a>, as a single projector polarized 3-D technology, is certainly better than the old red-blue systems, or the ones that required bulky electronic goggles to alternate flickering in each eye, I don&#8217;t think it adds a huge amount.</p>
<p>So, overall, I liked the movie, but I wasn&#8217;t blown out of the water, due largely to the tropeful plot. That said, it certainly got me thinking about a wide variety of topics, including racial issues, exobiology, and linguistics. I plan to see it again, probably in IMAX. Detailed thoughts below the cut (with some vaguely spoilerful comparisons to <em>District 9</em>).</p>
<p><span id="more-761"></span></p>
<h2>Visuals</h2>
<p>Simply put: amazing.</p>
<p>Basically, the entire movie is a special effect. The main advantage of this is that there are very few noticeable seams between the live action acting and the computer graphics, since much of the time only one or the other is visible onscreen. Compare to even the advanced effects in the new <em>Star Trek</em>, or the just-released <em>Sherlock Holmes</em>, and you can see the difference between quality special effects that are noticeable and totally immersive effects.</p>
<p>I went to see the movie with <a title="Andrle Pence on Twitter" href="http://twitter.com/andrle">@Andrle</a> and the both of us were totally immersed in the movie, which is impressive considering its length. A number of my friends have posted that they were <a title="Avatar | Sarah Merion" href="http://sarahmerion.com/digitalanthropology/avatar/">similarly impressed</a>.</p>
<p>One thing that I thought was interesting about the performance capture was that I could recognize Sam Worthington, Sigourney Weaver, and Wes Studi in their Na&#8217;vi bodies, but I couldn&#8217;t really see Zoë Saldaña in Neytiri. This might be a function of having seen her in only one film, namely, the new <em>Star Trek</em>.</p>
<h2>Technology</h2>
<p>As I addressed above, I don&#8217;t think 3-D is necessary for an enjoyable <em>Avatar</em> experience. Part of the reason is that even the polarization method causes at times jarring depth perception problems, and I think it also encourages the direction and cinematography to overemphasize depth-of-field in making shots. On this point <a title="Kyle James on Twitter" href="http://twitter.com/KyleJames">@kylejames</a> and I <a title="Why Avatar Will Change the Way We Go To the Movies" href="http://kyle-james.com/bid/29256/Why-Avatar-Will-Change-the-Way-We-Go-To-the-Movies">disagree</a>. I&#8217;ll grant that I know approximately jack about cinematography, but my sense is that you end up with non-standard shots, which can sometimes be used for interesting artistic commentary, but in this case I just found a little odd.</p>
<p>I fully expect the performance capture technology to catch on for other epic-style science fiction and fantasy films. Cameron is probably going to make a mint on the patent licensing (I&#8217;m assuming he has such things?), because this kind of digital puppetry is more flexible and easier to use than heavy prosthetics, and allows the actor more freedom. We might see this in the video game space as well, where motion capture is used heavily for character moves, but not much for character faces (as far as I know).</p>
<p>As for the in-universe technology, the 3-D holographic displays were particularly impressive, especially given how close we&#8217;re getting with <a title="YouTube - 360° Light Field Display" href="http://www.youtube.com/watch?v=FF1vFTQOWN4">current research</a>. I think there tends to be a lot of back-and-forth between science fiction and actual research in this regard. Most of the rest was your standard space-marine fare; helicopter-like gunships, mecha suits, and ridiculously hefty-looking combat rifles with multiple ammunition types, etc. Overall this had a very Vietnam feel (the airships hitting the Home Tree was particularly reminiscent of a similar sequence from Apocalypse Now).</p>
<p>I had one criticism, which is that even given the mentioned value of &#8220;unobtanium&#8221; (ugh, really? To borrow a phrase from a friend, did someone forget to run find/replace on the script before printing?), I have a hard time believing it&#8217;s worth it to ship that much mass (in the form of military hardware) to an alien world. Mass is still really expensive to move (as far as I could tell, they were using sublight propulsion and sleeper ships). I suppose I can give them some credit and believe that more of it than I think was built locally, but that was never explicitly portrayed and seems unlikely given the absence of factory-scale manufacture that could produce the mining equipment and such.</p>
<h2>Exobiology</h2>
<p>They had a really amazing science advisor, or team of them, because I found the flora and fauna of Pandora to be remarkably consistent, with a few exceptions. I found myself throughout the movie wondering how a standardized biological neural interface would evolve, and be preserved across species.</p>
<p>One of my complaints is that they were fairly consistent about showing most of the megafauna as having four forelimbs and two hind limbs in pairs&#8230; with the notable exception of the Na&#8217;vi themselves. What happened to theirs? I assume the real reason was a desire to have the characters be more human, and be more easily puppeted by a two-armed human actor, but it was still a glaring hole in an otherwise believable alien biosphere.</p>
<p>I was initially annoyed that the Na&#8217;vi didn&#8217;t look more arboreal, particularly wondering why they would have evolved bipedalism, given that they still lived in a large tree, but this feeling was assuaged when they later revealed that there were savanna-dwelling Na&#8217;vi. If one assumes a parallel evolution on Earth, this makes more sense, and then the humanoids would have later returned to the jungle.</p>
<p>I thought the flying creatures were very cool; I&#8217;d say someone did some extensive research into the recent transitional fossil finds of flying dinosaurs and the first birds. However, instead of four wings consisting of all four limbs, these had the wings on the four forelimbs with the rear legs as landing gear.</p>
<p>The planetwide neural network on a world orbiting Alpha Centauri is nothing new &#8211; and it was probably done before I was exposed to the concept in <a title="Wikipedia entry for SMAC" href="http://en.wikipedia.org/wiki/Sid_Meier's_Alpha_Centauri">Sid Meier&#8217;s Alpha Centauri</a>, my favorite turn-based strategy game of all time.</p>
<h2>Linguistics</h2>
<p>In theory, this is probably the aspect of the film I&#8217;m most qualified to speak on, but I&#8217;ll let my actual linguist friends <a title="Kit (@kobutsu) on Twitter" href="http://twitter.com/kobutsu">@kobutsu</a> and <a title="comma on LiveJournal" href="http://q10.livejournal.com/">Comma</a> get into this topic a <a title="Transneptue &gt;&gt; Avatar" href="http://transneptune.net/2009/12/22/avatar/">little</a> <a title="On the bright side..." href="http://q10.livejournal.com/726400.html">more</a>. If you want some crazy detail on the Na&#8217;vi language, check out <a title="Language Log &gt;&gt; Some highlights of Na'vi" href="http://languagelog.ldc.upenn.edu/nll/?p=1977">this LDC post</a>.</p>
<p>I love constructed languages, and my interest in tlhIngan&#8217; Hol (Klingon) and Quenya (Elvish) as a kid are a non-trivial component of why I took any linguistics coursework at all. I also very much enjoyed recently reading <a title="In the Land of Invented Languages" href="http://inthelandofinventedlanguages.com/">In the Land of Invented Languages</a> by Arika Okrent.</p>
<p>Overall, the Na&#8217;vi language sounded believable&#8230; which I think is its biggest problem. It was designed to sound like what Westerners (particularly American English speakers) think tribal languages sound like. This falls more under the category of cross-cultural perception below.</p>
<p>My biggest linguistic complaint was how much colloquial American English was used. I understand that they need the characters to speak in a language moviegoers can understand, even though the film is set almost 200 years in the future, but there was to me an excessive use of colloquialisms. If there&#8217;s anything that the sudden rise of the Internet and mobile communications has taught us, it&#8217;s that the pace of language change (sorry prescriptivists) can be viewed right in front of us. On the other hand, it&#8217;s often obnoxious when science fiction decides to <a title="xkcd: Fiction Rule of Thumb" href="http://www.xkcd.com/483/">go overboard on word invention</a>. (Note: I am a total <a title="Neal Stephenson" href="http://www.nealstephenson.com/">Neal Stephenson</a> fanboy and really enjoyed <em><a title="Anathem Wiki" href="http://anathem.wikia.com/wiki/Anathem_Wiki">Anathem</a></em>.) Given that, I would have expected a little bit more technology-oriented slang than we saw, but on the other hand, most of the background characters were ex-military employees of RDA, so maybe all the military slang fits better than I think.</p>
<h2>Plot</h2>
<p>Umm&#8230; well, the film has one, so there&#8217;s that&#8230;</p>
<p>I&#8217;ll chime in with just about every other internet blag and say that this movie is Pocahontas combined with <a title="Fern Gully: The Last Rainforest on IMDb" href="http://www.imdb.com/title/tt0104254/">Fern Gully</a>, right down to living in a tree, communing with nature, and stopping big scary futuristic bulldozers.</p>
<p>As I said in the introduction, I give Cameron credit for penning an original story. Unfortunately that story consists entirely of standard tropes, monomythic plot devices, and unoriginal plot &#8220;twists&#8221;, all mashed together.</p>
<p>It&#8217;s not so much boring-unoriginal as comfort-food-unoriginal. I think it says something that we&#8217;re culturally attracted to the same plot elements over and over again. I guess the question then is (and I&#8217;m sure people much smarter than me have debated this already) is whether those things seem true because they speak to something innate in the human experience, or that we&#8217;re all just acculturated to accept them as such. In this film, this manifested as nothing being terribly surprising, but at the same time, it didn&#8217;t really bother me much.</p>
<p>I did have a problem with some of the character development; in particular, it was unclear to me why Michelle Rodriguez&#8217;s standard tough-as-nails female-in-a-male-world character had a change of heart. They portrayed that she did, but I didn&#8217;t know enough of her background to know why she had a problem with the military plan. I also got the sense that the one lead soldier was supposed to be more of a villainous character&#8230; I wonder if some of his development got cut?</p>
<h2>Cross-Cultural Issues</h2>
<p>For once, as a WASPYSM (White Anglo-Saxon Protestant YUPpie Straight Male), I&#8217;m eminently qualified to speak on a cultural topic&#8230; because it generally seems that this movie is about white guilt. :oD It&#8217;s all about the early exploration and colonization of <span style="text-decoration: line-through;">the Americas</span> Pandora while searching for <span style="text-decoration: line-through;">gold</span> unobtanium and dehumanizing/reeducating/relocating/oppressing any <span style="text-decoration: line-through;">amerindians</span> Na&#8217;vi who got in the way of &#8220;progress&#8221;.</p>
<p><a title="When Will White People Stop Making Movies Like Avatar?" href="http://io9.com/5422666/when-will-white-people-stop-making-movies-like-avatar">This critical discussion at IO9</a> covers the topic with more expertise than I could, although I don&#8217;t think I agree on all points. At least, in my experience of cultural sensitivity (largely developed during my undergrad time at Swarthmore), the &#8220;becoming their leader&#8221; thing is not what I find interesting. I would agree that <em>District 9</em> had a much better (and more real-world relevant) portrayal of alien-human interactions. A great discussion of the racial issues in that film, from back in September, can be found in Swarthmore History <a title="Easily Distracted - District 9" href="http://weblogs.swarthmore.edu/burke/2009/09/02/district-9/">Prof. Tim Burke&#8217;s blog</a>.</p>
<p>One thing that&#8217;s mostly absent from <em>Avatar</em>, and the linked discussion, that was a key component of the relevant history is the religious conversion aspect, that a non-trivial amount of cultural suppression was justified through the claim of saving souls. While aspects of the Na&#8217;vi religion were portrayed, they also got heavily scienced, in that their perception of god (well, the earthmother deity Eywa) is in fact a manifestation of a physically measurable planetwide neural network. When their &#8220;soul&#8221; departs the body, some aspect of the individual is stored in that network (making the destruction wreaked on the sacred groves all the more devastating, because the sacredness is real).</p>
<p>I can see why this topic has parts of the right-wing blagosphere up in arms. The movie does not pull any punches in its statement of white guilt, its statements on the environment and resource management with regards to industry, or its statements on private military corporations and the military-industrial complex. I think Cameron tried a bit hard to update the politics; there were a few blatant Bushisms that I found pulled me out of the movie (I heard &#8220;shock and awe&#8221; used once, and there were others that I now do not recall).</p>
<h2>Conclusion</h2>
<p>Overall, the film got me thinking, which for me is a sign of well-executed entertainment. We definitely need to figure out our own racial history as a species before we encounter other intelligences (or more intriguingly, create our own artificial ones).</p>
<p>It was visually impressive and enjoyable, and I will certainly see it again. I would recommend the movie highly, in spite of my complaints above.</p>
<p>What did you think?</p>
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		<title>Moon</title>
		<link>http://blog.ultranurd.net/2009/07/26/moon/</link>
		<comments>http://blog.ultranurd.net/2009/07/26/moon/#comments</comments>
		<pubDate>Sun, 26 Jul 2009 21:38:27 +0000</pubDate>
		<dc:creator>Nicolas Ward</dc:creator>
				<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[moon]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[sci-fi]]></category>

		<guid isPermaLink="false">http://blog.ultranurd.net/?p=690</guid>
		<description><![CDATA[I saw the film Moon at the Somerville Theatre this afternoon. It is everything you want from a classic sci-fi story, in terms of addressing the human experience, using a futuristic setting. It also has modern production values, but without any of the empty action sequences typical of a major sci-fi motion picture. Sam Rockwell [...]]]></description>
			<content:encoded><![CDATA[<p>I saw the film <a title="Moon (2009) on IMDb" href="http://www.imdb.com/title/tt1182345/">Moon</a> at the <a title="Somerville Theatre" href="http://www.somervilletheatreonline.com/somerville/index.php">Somerville Theatre</a> this afternoon. It is everything you want from a classic sci-fi story, in terms of addressing the human experience, using a futuristic setting. It also has modern production values, but without any of the empty action sequences typical of a major sci-fi motion picture.</p>
<p>Sam Rockwell is pretty much the only actor you see for the entire 100 minute run time, but Kevin Spacey lends his voice to the robot <span style="text-decoration: line-through;">HAL</span> GERTY, and its at times mysterious motives. There are some amusing moments thrown in, as well (being alone in space unsurprisingly makes you&#8230; interesting).</p>
<p>If you can, avoid watching the trailer. I think it&#8217;s better going into this film knowing as little as possible about it. Unsurprisingly, I found myself thinking of <a title="2001: A Space Odyssey on Wikipedia" href="http://en.wikipedia.org/wiki/2001:_A_Space_Odyssey_(film)">2001</a> a lot, in particular the color palettes involved (lots of whites and greys). However, unlike 2001 or more recently a lot of the effect shots in Battlestar Galactica, sound was allowed for scenes on the lunar surface.</p>
<p>Definitely worth the price of admission (if you can find it, probably at your local arthouse theater, as it is in limited distribution).</p>
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		<title>Star Trek is Awesome</title>
		<link>http://blog.ultranurd.net/2009/05/08/star-trek-is-awesome/</link>
		<comments>http://blog.ultranurd.net/2009/05/08/star-trek-is-awesome/#comments</comments>
		<pubDate>Fri, 08 May 2009 07:13:31 +0000</pubDate>
		<dc:creator>Nicolas Ward</dc:creator>
				<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[fanboy]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[star trek]]></category>
		<category><![CDATA[trekkie]]></category>

		<guid isPermaLink="false">http://blog.ultranurd.net/?p=626</guid>
		<description><![CDATA[OMG AWESOME Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek There is no subtext Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek!!! Something resembling a coherent review, and with the Trekkie fanboy slightly restrained, will come tomorrow. For now, sleep.]]></description>
			<content:encoded><![CDATA[<h2>OMG AWESOME</h2>
<p>Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek There is no subtext Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek Star Trek!!!</p>
<p>Something resembling a coherent review, and with the Trekkie fanboy slightly restrained, will come tomorrow. For now, sleep.</p>
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		<title>Watchmen</title>
		<link>http://blog.ultranurd.net/2009/03/07/watchmen/</link>
		<comments>http://blog.ultranurd.net/2009/03/07/watchmen/#comments</comments>
		<pubDate>Sat, 07 Mar 2009 05:55:36 +0000</pubDate>
		<dc:creator>Nicolas Ward</dc:creator>
				<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[alan moore]]></category>
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		<category><![CDATA[watchmen]]></category>

		<guid isPermaLink="false">http://blog.ultranurd.net/?p=570</guid>
		<description><![CDATA[I saw Watchmen tonight. Generally, I liked it. Unfortunately, at times the soundtrack was jarringly terrible. I think reading the graphic novel before seeing the film is almost required; as such, I suspect most viewers won&#8217;t like it. That said, there was a lot of laughing, but I know in part that was directed at [...]]]></description>
			<content:encoded><![CDATA[<p>I saw <em>Watchmen</em> tonight.</p>
<p>Generally, I liked it. Unfortunately, at times the soundtrack was jarringly terrible. I think reading the graphic novel before seeing the film is almost required; as such, I suspect most viewers won&#8217;t like it. That said, there was a lot of laughing, but I know in part that was directed at some of the more ridiculous lines. The gore level was very high, way above most movies I see; I haven&#8217;t seen any of the torture genre, but I suspect it was about on par for some scenes.</p>
<p>Overall, I&#8217;d recommend it to fans of the original, and to people interested in stylized comic book visuals. I look forward to the extended edition that cuts in scenes from <em>The Black Freighter</em> animated film, as in the novel. I&#8217;ll see if Netflix gets the separate DVD release of <em>The Black Freighter</em> soon.</p>
<p>Spoilery discussion below the cut.</p>
<p><span id="more-570"></span></p>
<p>Far and above, Rorschach stole the show. He was the right mix of creepy and crazy, and expressed the views of the graphic novel character almost verbatim. It probably helped that the actor was a fan of the novel, and that the character is one of the more popular ones (thus motivating the producers to be more careful).</p>
<p>As reported, they significantly modified the ending. Instead of telepathic alien squid, it was some bright blue Dr. Manhattan explosions. I didn&#8217;t feel that this was all that terrible a change, and probably made more sense to a general audience than a sudden squid appearance would have.</p>
<p>The action scenes were intense and gory, featuring repeated cleavers to the head, dismemberment, compound fractures, and ridiculous amounts of CG blood. It bothered me more than <em>300</em> did, probably because it was less bright flashy sword combat and more serious beatdowns.</p>
<p>The sex scenes between Nite Owl II and Silk Spectre II were pretty hilariously bad. I suppose it fits the Nite Owl character a bit, but the audience isn&#8217;t supposed to be laughing at it, I think. It wasn&#8217;t helped by the music selection.</p>
<p>Overall, the soundtrack was pretty terrible chosen. I think they were trying to select culturally relevant songs from the &#8217;60s, &#8217;70s, and &#8217;80s, and while most of the songs are on their own quite good, none of them fit. The sound mix was also off, in that the music-only sections were louder even than the action sequences in some spots. It was just jarring; I would have preferred some darker, mostly instrumental choices like some of the music they selected for the trailers, such as Muse&#8217;s &#8220;War&#8221;. This was by far the main thing that brought down my enjoyment.</p>
<p>The visuals were generally amazing and detailed; I suspect there were very few shots that didn&#8217;t have at least a little CG enhancement. I particularly enjoyed the opening credits sequence featuring some of the historical exploits of the Minutemen. It was executed with these slow-motion vignettes, around photographs being taken. This was one of my favorite parts (and contained a lot of the obscure fan references I tend to like).</p>
<p>Watch <em>Watchmen</em>, but read the graphic novel first.</p>
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		<title>Underworld 3: Not Terrible</title>
		<link>http://blog.ultranurd.net/2009/02/03/underworld-3-not-terrible/</link>
		<comments>http://blog.ultranurd.net/2009/02/03/underworld-3-not-terrible/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 05:24:30 +0000</pubDate>
		<dc:creator>Nicolas Ward</dc:creator>
				<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[my opinion]]></category>
		<category><![CDATA[vampires]]></category>
		<category><![CDATA[werewolves]]></category>

		<guid isPermaLink="false">http://blog.ultranurd.net/?p=542</guid>
		<description><![CDATA[I know what you&#8217;re thinking. Why would I inflict this movie on myself? Well, I find no shame in admitting that I liked Underworld, mostly liked Underworld 2: Electric Boogaloo: Evolution, and generally don&#8217;t mind crazy action/horror movies that primarily involve Kate Beckinsale kicking ass and taking names. I had seen several previews for Underworld: [...]]]></description>
			<content:encoded><![CDATA[<p>I know what you&#8217;re thinking. Why would I inflict this movie on myself? Well, I find no shame in admitting that I liked <em><a title="Underworld IMDb Entry" href="http://www.imdb.com/title/tt0320691/">Underworld</a></em>, mostly liked <em><a title="Underworld: Evolution IMDb Entry" href="http://www.imdb.com/title/tt0401855/">Underworld<span style="text-decoration: line-through;"> 2: Electric Boogaloo</span>: Evolution</a></em>, and generally don&#8217;t mind crazy action/horror movies that primarily involve <a title="Kate Beckinsale IMDb Entry" href="http://www.imdb.com/name/nm0000295/">Kate Beckinsale</a> kicking ass and taking names. I had seen several previews for <a title="Underworld: Rise of the Lycans IMDb Entry" href="http://www.imdb.com/title/tt0834001/"><em>Underworld: Rise of the Lycans</em></a>, and was going in with pretty low expectations for a prequel. I am going to try to keep this review spoiler-free.</p>
<p>If you&#8217;re interested in a plot synopsis, <a title="Underworld: Rise of the Lycans Wikipedia Article" href="http://en.wikipedia.org/wiki/Underworld:_Rise_of_the_Lycans">check out the Wikipedia article</a>.  Well, you may be surprised, but I liked this movie. Yes, it was terribly cheesy, but in an entertaining way. There was a metric boatload of computer graphics, to enhance the fight scenes; I&#8217;d say the most unrealistic aspect were the excessive sprays of blood. Bill Nighy seems to have been born to play an over-the-top vampire villain. I&#8217;m guessing Michael Sheen would prefer to be remembered this year for his work on <em>Frost/Nixon</em>, but he did a good job given what he had to work with. Based on the previews, I thought this movie had a distinct lack of Kate Beckinsale. I was surprised when she (yes, I know, getting to that&#8230;) showed up early on in the movie, and then proceeded to hang around the entire movie. I didn&#8217;t realize that the part of Sonja was not some past version of Selene until the very end of the movie, that&#8217;s how much Rhona Mitra and Kate Beckinsale look alike (especially when made up and costumed similarly). I would not be surprised at all if most viewers were also confused (it had been a few years since I had seen the first movie, in which they reference the fact that Selene is Viktor&#8217;s &#8220;replacement&#8221; daughter).</p>
<p>As far as the writing goes, my biggest complaint was pretty much with the cheesiness of some lines, and not so much with the overall plot and where it fit into the <em>Underworld</em> series.. Another review I saw online called it &#8220;were-Spartacus&#8221;, and that was pretty much my problem &#8211; these post-Enlightenment ideals about freedom and self-determination (for the <span style="text-decoration: line-through;">werewolves</span> Lycans, out from under their vampire masters) just didn&#8217;t fit in the dark fantasy setting. There were some nice rousing speeches, and they certainly tried to make Viktor&#8217;s dictator-character as ruthless and decadent as possible&#8230; but it just didn&#8217;t quite fit, somehow.</p>
<p>I thought the costuming was pretty cool, from the worker leather armor of the Lycans to the almost elf-like Death Dealer armor. I&#8217;d say that Weta Workshop&#8217;s work on the Lord of the Rings movies really raised the bar on what people expect from fantasy movies in terms of prop detail, even for a prequel with relatively low expectations like <em>U:RotL</em>.</p>
<p>I should also add that I have no interest in getting into the whole debacle about whether or not this series rips off of White Wolf&#8217;s intellectual property; you can read a bit about that <a title="Underworld Wikipedia Article" href="http://en.wikipedia.org/wiki/Underworld_(2003_film)">on Wikipedia</a>, but since there was no final decision in any lawsuit, I see it as a moot argument. It falls into other silly geek debates like how Warcraft rips off Warhammer, D&amp;D rips off Tolkien, <em>Star Wars</em> rips off Kurosawa, etc., etc. Feel free to argue the point, I just won&#8217;t reply :oP.</p>
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